We develop biodiversity offsetting practices together with diverse actors and stakeholders by gamifying biodiversity offsetting.
What is biodiversity offsetting?
Biodiversity offsetting means the planned process of creating or enhancing biodiversity to compensate local losses or degradation of biodiversity (Coralie ym. 2015; Ten Kate ym. 2004). The range can be from one species to whole ecosystems. Also “ecological compensation” and “environmental compensation” has been used to refer to this practice.
Nature conservation is a complex and conflict prone field where different actors, interests, practices, points of view and policies come together. Biodiversity offsetting is hoped to prevent, alleviate and resolve conservation conflicts and environmental harm, and bring flexibility to planning and development. However, it is also feared to be only greenwash and lead to even bigger loss and degradation of biodiversity.
Biodiversity offsetting is a relatively new tool in nature conservation and planning. Our project focuses on Finland where no official policy or legislation on biodiversity offsetting exists and thus the practices are developing.
We believe that collaborative game development and gaming will help to understand how biodiversity offsetting can change nature conservation and planning and how different offsetting rules and policies change relationships of collaboration and power.
See our short promotion video: Nina Nygren ja työryhmä: Kompensaatiopeli from Koneen Säätiö on Vimeo.
We use gamification, game development and gaming as a new tool to collaborate and s discuss the possibilities and limits of offsetting. The aim is to:
- simulate, analyze and evaluate societal effects of biodiversity offsetting practices;
- enhance interaction and social learning of actors potentially practicing offsetting;
- collect new kind of research material on offsetting and publish research articles
Our research questions are: How to gamify the processes and effects of biodiversity offsetting? How can an offsetting game enhance the discussion on nature conservation, cooperation and offsetting?
The project will begin with group discussions with different actors in late spring 2018. A game development course is planned for autumn 2018 at the University of Tampere. In late 2018 we will start game development. Our plan is to publish the final game at the beginning of 2020.
Basic information about the project
The project is funded by Kone Foundation and it is hosted by the School of Management of the University of Tampere. The project is led by Dr.Sc.(Admin.) Nina V. Nygren. See team here.